The iAnimate.net Podcast

In an effort to keep the communication coming, we've decided to invade the air waves with these podcasts! We'll be talking about animation, the industry, and have interviews with industry professionals and other guest that pertain to our field. These podcasts can also be found on iTunes. Please click on the the podcast link posted and leave some feedback. You can use your facebook, twitter, google, or discus account to do so.


Interview with animator - Ben Rush

on September 28, 2015

In our 38th podcast we speak with long time animator, Ben Rush. Ben's career started as far back on Square Enix's 'Final Fantasy: The Spirits Within' on the beautiful island of Hawaii. He then spent most of his time at Dreamworks Glendale studio working on fan favorites such as Megamind, both Kung Fu Panda's, and most recently Home. Ben is currently an animator at Pixar Animation Studios working on their 2016 release Finding Dory. Ben shared some great insight, the unique studio vibes of Dreamworks and Pixar, as well as his own animated film he's been working on using the talented crew here at iAnimate.net titled Only A Dream. Check back in the coming weeks for a link to the campaign.

Ben Rush current reel | Venice Go Pro video

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Interview with animator - David Gibson

on June 10, 2015

In our 37th episode we talk with feature film, game, vfx animator, and iAnimate creature instructor, David Gibson. David has been animating professionally for 12 years. He most recently shipped Evolve as Supervising Animator before joining Blizzard to animate on Overwatch. Prior to working in games, David animated on Feature and VFX films such as Cloudy With A Chance Of Meatballs, Enchanted, Charlotte's Web, Arthur Christmas, Spider Wick Chronicles, oh...and Beverly Hills Chihuahua! He had some valuable, and humors, insight to share. Don't forget to watch both his Evolve reel, as well as animation process on the Behomoth creature. Both great stuff!

Evolve Animation + Game Development Reel 2015 | Behemoth Animation Process

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