Articles in Category: 2016

Interview with Ubisoft Quebec game animator Sebastien Dussault

on March 29, 2017

In our 50th podcast we interview Ubisoft Quebec game animator Sebastien Dussault. One of the things that made this podcast unique is Sebastien is also one of our first Game animation alumni. So it was great catching up with him and hearing about his experience as a student and his transition to a professional animator at one of the largest gaming studios in the world. Sebastien has worked on three Assassin's Creed titles (Freedom Cry, Rogue, and Syndicate), and most recently Ubisoft's For Honor.

Interviews with Creatives | Sebastien's Site | Sebastien's 'For Honor' animation reel

Interview with Veteran Animator Tim Ingersoll

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Interview with Angry Birds director - Clay Kaytis

on September 27, 2016

In our 47th episode we interviewed former long time Walt Disney animator and co-director of the summer hit Angry Birds, Clay Kaytis. Before directing Angry Birds, Clay spent almost two decades at the mouse house were he worked on many of their hits, such as Tangled, Wreck-it Ralph & Frozen. He got his break in to WDAS as an intern in the Talent Developent Program in 1994 where he animated on hand-drawn films like Pocahontas, Tarzan, and The Emperor's New Groove. After making the transition to CG on Chicken Little and Meet the Robinsons, he was quickly promoted to Supervising Animator on Rhino, the beloved hamster, on the film Bolt; as well as went on to be Head of Animation on Tangled. He is also the creator of the much appreciated The Animation Podcast. It was great to sit with him and pick his brain after over 20 years in this field.

Interview with Angry Birds director Clay Kaytis

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Interview with Sr Animator - Kevin Rucker

on June 30, 2016

In our 46th podcast we catch up with Blizzard Entertainment senior animator and iAnimate game instructor, Kevin Rucker. Before coming to Blizzard, Kevin animated on Ice Age 3 at Blue Sky Studios, shipped multiple God of War games while at Ready At Dawn, and was a Cinematic Lead on Ready At Dawn's multi-award winning game The Order: 1886. This all added up to some great discussion about animation, VR, and industry advice.

Interview with Sr Animator Kevin Ruckere

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Interview with Animator & Director - Patrick Osborne

on May 31, 2016

In our 45th podcast we interview animator & director Patrick Osborne. Patrick has worked for such companies as Sony Animation and Walt Disney Animation Studios. While at those studios, he's worked on such films as Surfs Up, Tangled, and Wreck-it Ralph. He's probably most known for his work in shorts. He was an Animation Supervisor on Paperman, and directed the much loved short Feast. He's recently released his next short for Google Spotlights, Pearl. This is his first foray in to the realm of VR. It was great to talk about his animation journey as well as working in this medium.

Interview with Animator and Director Patrick Osborne

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Interview with Sr Animator - Jeremy Collins

on April 28, 2016

In our 44th podcast we geek out with Blizzard senior animator, Jeremy Collins. Prior to animating for video games, Jeremy worked as a character animator on a number of animated features & VFX films such as Tangled, Alice in Wonderland, Narnia, Cloudy With A Chance of Meatballs, and I Am Legend. We spoke with him about his time at Disney working with Glen Keane, working on fan favorite game World of Warcraft, and advice having worked in multiple areas of the animation field.

Jeremy's Reel | Jeremy's Twitter | Jeremy LinkedIn | Game Animation page | Feature Animation page

Interview with Senior Animator Jeremy Collins

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