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Member Spotlight

12
June
2015

iAnimate Game Student Spotlight - Olov Johansson

Olov Johansson Spotlight

Our talented Game animation student, Olov Johansson, shares his thoughts on his time here as well as his animation journey. Read his write up below & watch his action packed reel.

Still being new to animation I never had the chance to talk to other animators before getting into iAnimate. It has been a great way to get to know people with a common interest and to be in an environment where people talk about animation with sincerity and intensity. It is really valuable and inspiring to have instructors that are invested and enthusiastic about animation and each students work.

Blog Tag: action, Games, reel, students

29
May
2015

Creature Animation Student Testimonial - Henry Truong

Creature Animation Student Testimonial - Henry Truong

I just finished the Creature Animation Workshop 1 with Johnny Spinelli and wanted to let you know how much fun I had with the course!  Johnny was an amazing instructor and I learned a lot from his lectures/reviews and he was also kind enough to give us a tour of ILM Vancouver, which was super inspiring.  : )

I wasn't sure what to expect before taking the class, but it really surpassed all my expectations.  It's super motivating to be surrounded by people who are so passionate about animation and it's given me a real fresh perspective on a lot animation techniques.

I'm looking forward to taking some more iAnimate classes in the future and chatting with you guys soon!

Thanks again!
Henry Truong

Blog Tag: Creature, members, students

19
May
2015

Alumni Sighting - Sebastian Kalemba

Alumni Sighting - Sebastian Kalemba

Feature Alumni, Sebastian Kalemba, was picked up by CDProjekt Red about 8 months ago and was able to make a big contribution to the highly anticipated Witcher 3 game. He's now currently lead of CDProjekt Red next big release 'Cyberpunk 2077' and the expansion packs.

Blog Tag: alumni, Feature, students, Witcher 3

12
May
2015

iAnimate Games Alumni Spotlight - Emily Harrenstein

Game Alumni Emily Harrenstein interview

iA: Why did you decide to enroll into iAnimate?
Back in 2010 I was out of work and struggling to break into the animation industry. I attended CTN-X thinking that I might somehow land a job. It turned out everyone who reviewed my reel thought I needed more training. I was pretty disheartened after hearing that, as I had already spent a year going to a school in Vancouver, BC, had worked a 3D job for almost 3 years, and I didn’t have the time or money to attend a brick and mortar school again. That’s when I stumbled across iAnimate’s booth, and met Jason Ryan in person. He told me about the school and the fact that I could take a break between workshops if I needed, and he seemed so genuine that I was sold. I first started out with the feature programs, then after a year’s break decided to pursue gaming animation. I completed the gaming program in August, 2014.

Blog Tag: alumni, Feature, Games, students

24
April
2015

The iAnimate feature experience by alumni Joost van Schaik

Feature Experience Alumni Jooost van Schaik

When I heard a few years ago that Jason Ryan was about to start iAnimate, I was instantly excited about the idea and wanted to be part of the first group of students. I had taken online classes before, but I felt I needed to refine my skill set. You can imagine that I was really excited about the iAnimate concept to prepare animators for feature productions by working closely together with top notch feature animation instructors and mimic a production environment during the classes. I was blown away by the quality of the classes and the knowledge of the mentors during the one-on-one weekly reviews. It’s a very special feeling when you can discuss your work directly with your mentor in person when you are at the other side of the ocean.

Also the rigs that iAnimate provides are top quality fast rigs that are a joy to work with. They have so much appeal that I felt at times that we were spoiled a bit with these new toys that were given to us every workshop.

Blog Tag: alumni, Feature, instructors, students, Vault

19
February
2015

iAnimate Feature Student Spotlight - Simon Taylor

SimonTaylor

iAnimate feature student, Simon Taylor, recently finished up a wonderful & cute short animated film titled 'Taking Pictures'. We wanted to know a bit more about him and the project. Watch the short, a 'making of', as well as a quick interview with Simon. Be sure to leave him some feedback on his shorts' Vimeo page.

iA: Please tell us little about yourself?
My name is Simon and I’ve lived in London for 4 years. I’ve worked at a few different studios as an animator, mostly on pre-school shows such as Sarah & Duck and Tree Fu Tom, as well as some feature work on John Carter and some commercials. In my free time, I like making both live action and animated films and dabble in photography and the occasional magic trick.

Blog Tag: Feature, Member Spotlight, members, short film, Simon Taylor

05
February
2015

Congratulations to Feature Animation Student - Kevin Nguyen

Kevin Nguyen Congratulations

A very big congratulations to iAnimate student, Kevin Nguyen, on his recent employment at Walt Disney Animation Studios. Good luck there & we look forward to seeing your name in the credits!

Blog Tag: career, Feature, job, Kevin Nguygen, Member Spotlight, members, Walt Disney Animation Studios

16
January
2015

iAnimate Games Student Spotlight - Don Thurakichprempri

Don Thurakichprempri testimonial banner

Don Thurakichprempri recently landed a job at Treyarch and now working on the new Call of Duty. This is what he had to say about his time here at iAnimate.

Having taken online classes before, when I heard about iAnimate and saw the work that the students were putting out. The quality was outstanding and I was sold once I saw the large variety of teachers that I could pick from. I chose to do the Games Animation Workshop because I wanted to strengthen my knowledge of body mechanics and it was definitely the right choice. David Lam and Ric Arroyo were absolutely fantastic instructors who both had a plethora of animation knowledge. They treated the course as if we were in a studio and gave feedback accordingly. This set up a certain standard for shots to be finished and polished on time just as it would be expected of animators in a professional setting and I feel like that truly benefits any student who is serious about working in the industry. Overall, it was an amazing experience and I feel like I improved drastically. I would recommend iAnimate to any animator who is looking to up their game and is willing to put in the effort to better their skill set!

Blog Tag: career, Games, improve, industry, job, skills, workshop

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