Interview with Tech Animator Andy Kephalidis

on November 23, 2018

In our 58th podcast we interview technical animator Andy Kephalidis. Andy's career began 6 years ago at Ubisoft on the Watchdogs series and a Farcry title. While working on his yet to be announced project at Eidos Montreal, he has also taken up the hobby of Unreal Engine 4, which has quickly become his obsession. With the knowledge he has gained working in the Unreal engine, he'll be teaching our brand new workshop titled, 'Animation Integration in Unreal'. Andy's passion for the Unreal engine and the game industry as a whole is evident in this interview.

Andy Kephalidis Bio | Animation Integration in Unreal Workshop | Animation Bootcamp: An Indie Approach to Procedural Animation

Interview with Tech Animator Andy Kephalidis

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Interview with Animator Brendan Body

on August 29, 2018

In our 57th podcast we interview animator Brendan Body. Brendan has worked around the world, switching between animated features and Visual Effects. Some of his film credits include four of the Harry Potter films, Hellboy 2, Pacific Rim, and Legend of The Guardians. The theme of flight has run throughout his career, having brought to life various birds, pixies, dragons, a Hippogryph, and giant flying kaju. Brendan will be teaching in our Creature animation workshop 3, Flight School and Fantasy Creatures. This along with his love of animation made this a fantastic interview!

Watch Brendan's reel.

Interview with Animator Brendan Body

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