Articles tagged with: Games

Interview with Tech Animator Andy Kephalidis

on November 23, 2018

In our 58th podcast we interview technical animator Andy Kephalidis. Andy's career began 6 years ago at Ubisoft on the Watchdogs series and a Farcry title. While working on his yet to be announced project at Eidos Montreal, he has also taken up the hobby of Unreal Engine 4, which has quickly become his obsession. With the knowledge he has gained working in the Unreal engine, he'll be teaching our brand new workshop titled, 'Animation Integration in Unreal'. Andy's passion for the Unreal engine and the game industry as a whole is evident in this interview.

Andy Kephalidis Bio | Animation Integration in Unreal Workshop | Animation Bootcamp: An Indie Approach to Procedural Animation

Interview with Tech Animator Andy Kephalidis

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Richard Lico - 17 minute animation process

on August 23, 2017

iAnimate Games instructor, Richard Lico, shows "what its like to animate Quill" the hero from the PlayStation VR game Moss currently being developed. In this video Richard demonstrates a quick look around animation, with the opportunity to see some of the basics behind their Maya tools workflow. He says, "Lots of people have asked me how I go about creating animation for Quill, so I figured a quick glimpse would be a fun behind-the-scenes moment." Check out Richards bio page as well as our Game Animation workshops.

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Interview with Sr. Animator Jason Shum

on May 01, 2017

In our 51st podcast we interview Riot Games Sr. Animator, Jason Shum. You can also find Jason teaching in our Games animation workshops. Before working on Riot Games' League of Legends, Jason worked at Ready At Dawn on their PS4 AAA title The Order: 1886. Through out Jason's career, he's worked at such studios as Blur Studio, EA, and Pandemic Studios. Jason has a love for animation, and it showed in this podcast as we discussed his career, which spans games, cinematics, and TV.

Jason's Animbreak on Facebook | Jason's personal site

Interview with Sr Animator Jason Shum

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