Articles tagged with: Ken Fountain

iAnimate.net at Pixel Animation 2015

on October 15, 2015

iAnimate at Pixel Animation 2015

iAnimate.net will be at Pixel Animation in Quebec, Canada on October 26th - 30th. We have a great line up that will be attending.

David Gibson (Creature Animation Instructor)
James Bennett (Creature Animation Instructor)
Jeremy Collins (Game Animation Instructor)
Sebastian Kalemba (Feature Alumni and Lead Animator at CD Projekt)

MASTERCLASS – LEARN, MEET, ANIMATE

Pixel Animation offers high end masterclasses for professionals and graduate students in animation, video games and VFX. Other activities such as breakfast with the masters and networking cocktails make Pixel Animation Masterclass and event where:

  • You'll learn the secrets of the industry in a relaxed and organic atmosphere during the Meet & Greet breakfasts.
  • You'll learn the technics of the industry during the high end masterclasses.
  • You'll party with the industry during the networking cocktails.

Visit http://pixelanimation.org/en/ and enter "ETUDIANT" in the promo code section for a 40% off discount.

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Why animating "scenes" is good

on September 25, 2015

Why animating scenes is good

This October I will be teaching the “Advanced Sequence Work” workshop at iAnimate.net. More simply known as Feature Workshop 6. And while I have been teaching it since the inception of the school, I have always felt that it is the most mysterious and misunderstood course we have in our repertoire. I think most animators think of it as merely a stepping stone “short film” style course on their way to “graduation”. As you might imagine, I see it as much more valuable than that, and here’s why.

First, it’s not a “short film” class.
While we do create quick storyboards to work out the overall staging and editorial timing of your scene, the class is not a writing or directing exercise. Animators will be using dialog from other sources, just like normal, and coming up with original interpretations of the scene, and using all the convention methods to come up with overall staging and performance. My students are encouraged not to waste their valuable time inventing and modeling elaborate sets and props. The focus is on acting! And we spend the entire block working on your one scene. Now there’s some polish!

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