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Podcasts

In an effort to keep the communication coming, we've decided to invade the air waves with these podcasts! We'll be talking about animation, the industry, and have interviews with industry professionals and other guest that pertain to our field. These podcasts can also be found on iTunes. Please click on the the podcast link posted and leave some feedback. You can use your facebook, twitter, google, or discus account to do so.


22
April
2015

Interview with Pixar Animator & 'Book of Mojo' Creator - Everett Downing

In our 36th episode we talk with the creator of The Book of Mojo and long time Pixar animator, Everett Downing. We talk about his time at studies like Blue Sky, Pixar, & DreamWorks, and what animation nuggets of wisdom he's picked up through out his years.

The Book of Mojo

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>> Download this Podcast

Blog Tag: advice, insight, Pixar, story telling, The Book of Mojo

14
April
2015

Interview with Veteran Animator Steve Cunningham pt 2

In our 35th episode, there was so much Steve Cunningham goodness that we had to split it up in to two podcasts! With 20 years in the industry, he had some great insight and practical wisdom to share. Having worked in both 2D & CG animation, he's worked on such films as Anastasia, The Croods, Frozen, Kung Fu Panda 2, and most recently The Book of Life.

Steve's 2015 Reel

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>> Download this Podcast pt2

Blog Tag: 2D, advice, CG, insight, The Book of Life

30
March
2015

Interview with Veteran Animator Steve Cunningham

In our 35th episode, there was so much Steve Cunningham goodness that we had to split it up in to two podcasts! With 20 years in the industry, he had some great insight and practical wisdom to share. Having worked in both 2D & CG animation, he's worked on such films as Anastasia, The Croods, Frozen, Kung Fu Panda 2, and most recently The Book of Life.

Steve's 2015 Reel

iAnimate ep35 banner

>> Download this Podcast pt1

Blog Tag: 2D, advice, CG, insight, The Book of Life

27
February
2015

Interview with Animator Johnny Spinelli

In our 34 episode, we speak with talented animator & iAnimate creature instructor, Johnny Spinelli. Johnny is a proud Montrealer, and has worked in just about every aspect of CG animation from, feature animation, VFX, and video games (both in-game & cinematic), as well as realistic, cartoony, and creatures. He's worked on the award winning Rango from ILM, and is currently working on the highly anticipated Jurassic World movie. This was a great casual discussion with some practical insight.

Johnny's 2013 reel

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>> Download this Podcast

Related iAnimate Articles/Podcasts

Blog Tag: creature, ILM, instructors, Johnny Spinelli, Jurassic World, Rango

22
December
2014

Lune Project Student Interview

In our 33rd episode and last podcast for 2014, we interview three iAnimate students who had the opportunity to work on a very unique and exciting project here in our Game animation workshops. Peter Thorneycroft, Ryan Haynes, and Chris Figat help lead in the participation and development of this project titled Lune. Lune is essentially a test 'game' level created in Unity for our students to mimics the pressures and expectations that will be placed on them in the professional environment, as well as showcase their talents as valuable artists. A playable demo reel, if you will. It was interesting and fun to hear about their ups & downs with working on such a project, along with having our very own Ric Arroyo be their director.

Project Lune | Peter Thorneycroft reel | Ryan Haynes reel | Chris Figat reel

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>> Download this Podcast

Blog Tag: demo reel, Games, Lune, professional, students

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