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In an effort to keep the communication coming, we've decided to invade the air waves with these podcasts! We'll be talking about animation, the industry, and have interviews with industry professionals and other guest that pertain to our field. These podcasts can also be found on iTunes. Please click on the the podcast link posted and leave some feedback. You can use your facebook, twitter, google, or discus account to do so.


Interview with animator - Jamie Titera

In our 39th podcast, we interview game animator Jamie Titera. Jamie is currently a Lead Animator at Disney Interactive Studios working on their popular Disney Infinity franchise.  As the combat animation lead at Disney Interactive his favorite part of the job is animating Disney, Pixar, and Marvel characters beating up on each other. In this interview Jamie shared about his workflow, working with multiple unique characters from vastly different universes, and some of the ins and outs of working in a game environment. Watch his reel below to get a taste of some fun combat animation.

Jamie Titera current reel

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>> Download this Podcast

Blog Tag: Disney Infinity, Games, instructors, Jamie Titera, Marvel, Pixar, workflow


Interview with animator - Ben Rush

In our 38th podcast we speak with long time animator, Ben Rush. Ben's career started as far back on Square Enix's 'Final Fantasy: The Spirits Within' on the beautiful island of Hawaii. He then spent most of his time at Dreamworks Glendale studio working on fan favorites such as Megamind, both Kung Fu Panda's, and most recently Home. Ben is currently an animator at Pixar Animation Studios working on their 2016 release Finding Dory. Ben shared some great insight, the unique studio vibes of Dreamworks and Pixar, as well as his own animated film he's been working on using the talented crew here at iAnimate.net titled Only A Dream. Check back in the coming weeks for a link to the campaign.

Ben Rush current reel | Venice Go Pro video

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Blog Tag: Ben Rush, Dreamworks, Feature, Google Spotlight, humility, Lucy, Pixar, Scarecrow, workflow


Interview with animator - David Gibson

In our 37th episode we talk with feature film, game, vfx animator, and iAnimate creature instructor, David Gibson. David has been animating professionally for 12 years. He most recently shipped Evolve as Supervising Animator before joining Blizzard to animate on Overwatch. Prior to working in games, David animated on Feature and VFX films such as Cloudy With A Chance Of Meatballs, Enchanted, Charlotte's Web, Arthur Christmas, Spider Wick Chronicles, oh...and Beverly Hills Chihuahua! He had some valuable, and humors, insight to share. Don't forget to watch both his Evolve reel, as well as animation process on the Behomoth creature. Both great stuff!

Evolve Animation + Game Development Reel 2015 | Behemoth Animation Process

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>> Download this Podcast

Blog Tag: Creature, Evolve, insight


Interview with Pixar Animator & 'Book of Mojo' Creator - Everett Downing

In our 36th episode we talk with the creator of The Book of Mojo and long time Pixar animator, Everett Downing. We talk about his time at studies like Blue Sky, Pixar, & DreamWorks, and what animation nuggets of wisdom he's picked up through out his years.

The Book of Mojo

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Blog Tag: advice, insight, Pixar, story telling, The Book of Mojo


Interview with Veteran Animator Steve Cunningham pt 2

In our 35th episode, there was so much Steve Cunningham goodness that we had to split it up in to two podcasts! With 20 years in the industry, he had some great insight and practical wisdom to share. Having worked in both 2D & CG animation, he's worked on such films as Anastasia, The Croods, Frozen, Kung Fu Panda 2, and most recently The Book of Life.

Steve's 2015 Reel

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>> Download this Podcast pt2

Blog Tag: 2D, advice, CG, insight, The Book of Life

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