online character animation

Intro Maya and Modeling Workshop

One 11-Week Classes

Have you ever wondered how those characters, sets, and props in your favorite films are created? We'll be showing you techniques, how to's, and tips so that you can learn to sculpt simple to sophisticated objects for use in your own animation shots; all the while getting grounded with the ins & outs of Maya.

Intro to Maya & Modeling Workshop 1

Intro to Maya & Modeling Workshop 1

You'll learn how to make your own props, create simple sets, and remove the mystery of all of those tools and buttons in the polygonal model tool set. We'll review simple and easy to learn methods that will open up even more of your creative potential. So come, grab a soda or a cup of coffee, sit down and let's get to work so you have more of the creative freedom you desire.

  • Class Length: 11 weeks
  • Price Per Class: $999

What to expect in this Workshop

  • Week 1 - Welcome & Base Skill Quickstart with optional skill assignments to teach basic tools.
  • Week 2 - Two workflow based assignments to teach modeling hard surface objects with angular edges.
  • Week 3 - Introduction to spherical and cylindrical hard surface modeling.
  • Week 4 - Workflow example and demo using all skills to date to build our first prop: 'the guitar'
  • Week 5 - Workflow example and demo using all skills to date to build our second prop: 'the Assault Rifle'
  • Week 6 - Intro to NURBS and Organic modeling. Modeling 'the Human Hand'
  • Week 7 - Organic modeling part :. Modeling a Cat or Dog.
  • Week 8 - Intro to sets & set design, Virtual Sets, and map paintings. We will also cover Shadow and reflection renders for composting
  • Week 9 - Set and logo design using reference images and curves from CAD files.
  • Week 10 - An introduction to Lighting, 1pt, 2pt, 3+pt lighting models, Global Illumination, Final Gather, Ambient Occlusion, Wireframe.
  • Week 11 - the Pipeline, Render Layers, Render Passes, Composting, and the final output of our projects.

What Students Are Saying

  • Aaron McGriff
  • Anna White
  • Ed Herft
  • Colin Brown
  • Aaron McGriff

    "iAnimate was such a life-changing experience for me. After years of working in the industry but never quite reaching my full potential or career goals, I noticed that my skills had started to stagnate. I had been interested in online schools for years but the timing had never been just right."

  • Anna White

    "Six workshops and less than two years later, right at the end of my last iAnimate workshop, I was offered a job as an animator on my first feature film, Cloudy with a Chance of Meatballs 2 (at Sony Imageworks). I can't say enough great things about Jason Ryan and the entire iAnimate community, and I owe so much of my success to all of them."

  • Ed Herft

    "I'm really grateful to the team at iAnimate. Without their great tuition and hard work, I'm sure I would not be working in feature film now. They really helped me improve every aspect of my animation."

  • Colin Brown

    I've had multiple interviews where they ask "What game is that from?" when viewing pieces I did in classes 1 and 2. iAnimate has been a huge influence on my demoreel and my job positions recently